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IntermediateThree.js3DWebGL

Three.js Fundamentals

The five ideas every Three.js app is built from: the scene/camera/renderer trio, meshes made of geometry and materials under real lights, the scene graph and its transforms, the animation loop with delta time, and loading real glTF assets — capped with the React Three Fiber mental model. Each lesson pairs current Three.js idioms with a runnable model of the concept built from first principles.

5 lessons · ~2 hours